Flash, Physics Exploring physic constraints February 5, 2010 Playing with a physics engine is so much fun. Be careful not to drag the cube too fast or it might break out. Download the source.
That’s a neat idea. I like the way it contours the stairs. Seems like you could use something like this to simulate a viscous liquid rolling down stairs using your previous technique using blur/threshold.
cool – you built a slinky!
That’s a neat idea. I like the way it contours the stairs. Seems like you could use something like this to simulate a viscous liquid rolling down stairs using your previous technique using blur/threshold.